Mobile apps people keep.

We build iOS and Android apps that become part of your customers' day: designed with care, built from one codebase for both platforms, published to the App Store and Google Play, and looked after by us.

Example: the same loyalty and booking app on an iPhone and on an Android phone, built from one shared codebase. A reminder notification arrives on both phones at the same moment. The app is approved on the App Store and Google Play and released on both platforms together.

ExampleOne app on iPhone and Android

iPhone

Android

One shared codebase

  • App StoreApproved
  • Google PlayApproved

Released on both platforms together

When a mobile app is the right call

A mobile app is installed on the phone and uses what it can do: notifications, the camera, location, payments and working offline. It stays on the home screen, always within reach.

Choose a mobile app when your users are on the move, when the product becomes part of a daily habit, or when it needs what only a phone can do. It's ideal for loyalty programmes, field teams, bookings and services, and as a companion to a web platform. If people will mostly use it at a desk, or only now and then, start with a web application. We'll tell you honestly if an app isn't worth it yet.

What we build

Apps people open because they get something done.

  1. 01

    Apps for your customers

    Bookings, orders, loyalty programmes and customer accounts, with notifications that remind without nagging.

  2. 02

    Apps for field teams

    Tasks, photos, signatures and reports from the site, saved even without signal and synced later.

  3. 03

    A mobile app for your platform

    If you already have a web system, a mobile app puts it in your pocket, with the same data and the same sign-in.

  4. 04

    Apps for connected devices

    Setting up and controlling devices over Bluetooth or Wi-Fi, like the products of our hardware partner CulTech.

How a mobile project runs

App Store and Google Play review is part of the plan from day one, not a surprise at the end.

  1. 01

    Research

    Who the users are, what they do on their phones, and what will make them open the app again.

  2. 02

    Designed for the thumb

    A prototype you try on your own phone, following iOS and Android conventions.

  3. 03

    One codebase

    React Native or Flutter for both platforms, with native code wherever speed demands it.

  4. 04

    Store publishing

    We submit early, answer reviewers quickly, and release on both platforms together.

  5. 05

    Support

    Crash reports, usage analytics, and updates for each new version of iOS and Android.

What you get

  • An app for iOS and Android
  • Design that follows Apple's and Google's guidelines
  • Notifications, offline work and payments
  • Publishing to the App Store and Google Play
  • Crash reports and analytics
  • Updates for new iOS and Android versions

The technology we build with

One shared codebase where possible, and native code where it matters.

Cross-platform
  • React Native
  • Flutter
  • TypeScript

One codebase for iPhone and Android instead of two: faster, cheaper and easier to maintain.

Native
  • Swift
  • Kotlin

Native code wherever speed or the feel of the platform demands it.

Phone capabilities
  • Notifications
  • Camera
  • Location
  • Bluetooth LE
  • Face or fingerprint sign-in

We ask only for the permissions we truly need, and tell your users why.

Stores and quality
  • App Store
  • Google Play
  • Crash reporting

Store review takes hours to a few days. We plan it into the schedule so launch day has no surprises.

Questions about mobile apps

How much does a mobile app cost?

It depends on the number of screens, on connections to a server and payments, and on whether the app needs a web system alongside it. It usually costs more than a website, because it covers two platforms, a back end and store publishing. After the free first conversation, you get an estimate of time and cost as a range.

iOS, Android or both?

Almost always both. With one shared codebase we cover them for a little more than the cost of one. In Bulgaria Android is more common, but iPhone users are a significant part of the market, so it rarely makes sense to leave either out.

An app, or a website that works well on a phone?

If people will use you now and then, a website that works beautifully on a phone costs less and is easier to find on Google. An app makes sense for a daily habit, notifications, offline work or access to the camera and Bluetooth. We'll tell you honestly which is better for you.

How long does store publishing take?

App Store and Google Play review usually takes from a few hours to a few days. We submit early to leave time for any feedback, and plan the launch date around it.

Who looks after the app after launch?

We do, if you like. Apple and Google release new versions of their systems every year, and apps need updates to keep working flawlessly. We watch the crash reports and release updates on an agreed plan.

Who owns the app in the stores?

You do. We publish it under your own developer account on the App Store and Google Play, so the app, its reviews and its users are yours. The code is yours too.

Ready to build your app?

Start a mobile project

Prefer to talk?

Talk to an engineer, not a salesperson.

+359 884 139 349Mon-Fri, 9:00-18:00
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